Skip to main content Skip to main navigation

Publikationen

Seite 1 von 5.

  1. André Zenner; Chiara Karr; Martin Feick; Oscar Ariza; Antonio Krüger

    Beyond the Blink: Investigating Combined Saccadic & Blink-Suppressed Hand Redirection in Virtual Reality

    In: Proceedings of the CHI Conference on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing Systems …

  2. Martin Feick; André Zenner; Simon Seibert; Anthony Tang; Antonio Krüger

    The Impact of Avatar Completeness on Embodiment and the Detectability of Hand Redirection in Virtual Reality

    In: Proceedings of the CHI Conference on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing Systems …

  3. Florian Dufresne; Tommy Nilsson; Geoffrey Gorisse; Enrico Guerra; André Zenner; Olivier Christmann; Leonie Bensch; Nikolai Anton Callus; Aidan Cowley

    Touching the Moon: Leveraging Passive Haptics, Embodiment and Presence for Operational Assessments in Virtual Reality

    In: Proceedings of the CHI Conference on Human Factors in Computing Systems. ACM International Conference on Human Factors in Computing Systems …

  4. Oscar Ariza; Felix Steiner; André Zenner; Frank Steinicke

    Audio-Based Vibrotactile Feedback in Multimodal VR Interactions

    In: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology. ACM Symposium on Virtual Reality Software and Technology …

  5. André Zenner; Chiara Karr; Martin Feick; Oscar Ariza; Antonio Krüger

    The Detectability of Saccadic Hand Offset in Virtual Reality

    In: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology. ACM Symposium on Virtual Reality Software and Technology …

  6. André Zenner; Kristin Ullmann; Chiara Karr; Oscar Ariza; Antonio Krüger

    The Staircase Procedure Toolkit: Psychophysical Detection Threshold Experiments Made Easy

    In: Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology. ACM Symposium on Virtual Reality Software and Technology …

  7. Martin Feick; André Zenner; Simon Seibert; Oscar Javier Ariza Nuñez; David Wagmann; Juliana Helena Keller; Anton Wittig; Antonio Krüger

    MoVRI: The Museum of Virtual Reality Illusions

    Demonstration, DFKI Technical Memos (TM), 2023.

  8. André Zenner; Kristin Ullmann; Oscar Ariza; Frank Steinicke; Antonio Krüger

    Induce a Blink of the Eye: Evaluating Techniques for Triggering Eye Blinks in Virtual Reality

    In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23). ACM International Conference on Human Factors in Computing …

  9. Carolin Stellmacher; André Zenner; Oscar Javier Ariza Nunez; Ernst Kruijff; Johannes Schöning

    Continuous VR Weight Illusion by Combining Adaptive Trigger Resistance and Control-Display Ratio Manipulation

    In: Proceedings of the 2023 IEEE Virtual Reality and 3D User Interfaces (VR'23). IEEE Conference on Virtual Reality and 3D User Interfaces (VR-2023), …

  10. Martin Feick; André Zenner; Oscar Javier Ariza Nuñez; Anthony Tang; Cihan Biyikli; Antonio Krüger

    Turn-It-Up: Rendering Resistance for Knobs in Virtual Reality through Undetectable Pseudo-Haptics

    In: ACM. ACM Symposium on User Interface Software and Technology (UIST-2023), 36th, October 29 - November 1, San Francisco, Kalifornien, USA, ISBN …